I am a diverse blend of talents:
I thrive on challenging projects that push my conceptual and technical drawing abilities. My passion for games led me to pursue a degree in Animation at Nanyang Polytechnic, and in 2012, I had the opportunity to work at Scrawl Studio in Suzhou, China, on the CGI-based animated series Mademoiselle Zazie. I later went on to major in Interactive Media at Nanyang Technological University, specializing in Game Design.
I am frequently invited to contribute to projects as an illustrator or technologist, where I collaborate with peers to find creative solutions that meet the needs of the brief.
Feel free to reach out if you're looking for a creative collaborator or a new board game opponent.
- 40% Concept Artist
- 30% Illustrator
- 20% Gamer
- 10% Self-Proclaimed Chef
I thrive on challenging projects that push my conceptual and technical drawing abilities. My passion for games led me to pursue a degree in Animation at Nanyang Polytechnic, and in 2012, I had the opportunity to work at Scrawl Studio in Suzhou, China, on the CGI-based animated series Mademoiselle Zazie. I later went on to major in Interactive Media at Nanyang Technological University, specializing in Game Design.
I am frequently invited to contribute to projects as an illustrator or technologist, where I collaborate with peers to find creative solutions that meet the needs of the brief.
Feel free to reach out if you're looking for a creative collaborator or a new board game opponent.