About       Illustration       Concept       Sketchbook

I am a diverse blend of talents:

  • 40% Concept Artist
  •  30% Illustrator
  •  20% Gamer
  •  10% Self-Proclaimed Chef

I thrive on challenging projects that push my conceptual and technical drawing abilities. My passion for games led me to pursue a degree in Animation at Nanyang Polytechnic, and in 2012, I had the opportunity to work at Scrawl Studio in Suzhou, China, on the CGI-based animated series Mademoiselle Zazie. I later went on to major in Interactive Media at Nanyang Technological University, specializing in Game Design.

I am frequently invited to contribute to projects as an illustrator or technologist, where I collaborate with peers to find creative solutions that meet the needs of the brief.

Feel free to reach out if you're looking for a creative collaborator or a new board game opponent.

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